Stories are part of our collective memory.   A story told is an opportunity to pass learning from one person to the next and onwards through the years.  Stories prevent learning from being lost and help us to share what works.

Here are some stories from management, and especially project management.

The role of a Project Visionary

The visionary is an individual who understands the business as well as the technology, and who has the ability to detect trends and to project ahead, to perceive future opportunities based on weak signals.
Trends may be technological, socioeconomic, political, regulatory, social and cultural. There’s much to track and feel, but amidst this the visionary essentially has a sense of good design principles (product, organisation, system, service or of the senses) and an intuition for what would make a good experience for a customer.
The visionary can tell a story, build a model and communicate a picture of the desirable state to which people can aspire. At the same time, due to the potency of the narrative and the influence of the visionary’s status as an expert, the visionary must be self-aware and wary of the effects of cognitive bias.
Indeed, the visionary role would be the most important in a project, were it considered to be a role at all.  And yet, in any activity where the design of a product, service or systems experience is part of the project, the role of the visionary can be observed. However, without a degree of definition for the role, the project can lose sight of the vision and purpose of the project.  By acknowledging the pivotal contribution of the role, the competencies of a visionary can be recognised and developed.


Activities and Exercises

 paper hoops   team puzzle squares        

Formation en intégration organisationnelle de projets agiles

Cette formation est en cours de réalisation.  Veuillez nous contacter pour connaître son intérêt et son contenu. Elle prend en compte l'intégration des projets agiles dans le portefeuille de projets, avec les points décisionnels (stage gates ou quality gates), le management de la valeur, la gestion des indicateurs clés de réussite (benefits management) dans les programmes (ensemble de projets interdépendants), la gestion de l'incertitude et des risques, ainsi que des connaissances en psychologie décisionnelle. 

En français

Contrat type pour des projets agiles

Voici ci-joint un lien vers les conditions d'utilisation du modèle de contrat pour des projets agiles:

Ce contrat a été traduit et ensuite adapté par un expert juridique Français.  Veuillez me consulter à si vous souhaiterez recevoir une copie en Français car je devrais vérifier que vous avez pris en compte les conditions d'utilisation.

Voici un mot de DSDM: "Le modèle est publié dans le projet et l'intention est que vous allez fournir un retour d'expériences. Toutes les suggestions et les commentaires seront pris en considération pour travailler dans une  version future. S'il vous plaît envoyer vos suggestions et commentaires à"

Le mot de conseil de Richard Stephens du cabinet d'avocats Masons à Londres, qui a réalisé ce contrat type avec des participants du Consortium DSDM  :

"DSDM représente un certain nombre de défis dans une perspective de contrat. Ce contrat-cadre a été spécialement conçu pour répondre à l'utilisation de DSDM et a été rédigé par Richard Stephens de Masons et des groupes de travail du Consortium DSDM, composé de représentants des organisations membres à part entière (consultants et utilisateurs finaux). L'objectif est d'aborder de front les questions commerciales et contractuelles qui se posent lors de l'utilisation DSDM et de suggérer le genre de questions qui doivent être couverts par un contrat et des réponses aux questions que l'on pourrait recevoir."

"Ce contrat n'est pas proposé comme un précédent pour tous les contrats impliquant agile. Ce serait impossible, car il y a de nombreuses façons de réaliser un projet, et le détail devrait changer dans les cas individuels. Cependant, il est présenté comme un modèle contenant les sortes de choses que les parties veulent étudier et peut-être intégrer, avec les modifications appropriées dans leurs propres contrats."

"Le modèle de contrat DSDM est actuellement disponible en téléchargement. Avant de lire les contrats, veuillez consulter la licence pour l'utilisation du contrat et le commentaire qui traite des questions dans le contrat-type."

En français

Activities and Exercises

You can buy games and product here using¬†micro-payments¬†of from two to twenty ‚ā¨uros.¬†Each product is an original mix of learning activities, exercises and games with notes, tips, ideas and guidelines on how to use them. ¬†

You can still click on the first three buttons to get free samples.¬†Test and get a 'free' document on the "Arts of Testing" for only 0.01 ‚ā¨uro, if you wish to be sure that the payment process is working for you. ¬† ¬†

My contact details are:  irstokes @     0033 6 81 76 55 39

paper hoopsteam square puzzlecooperation gamestest

Flying eggs micro projectcommunication gamesEstimating Gamesdistance game

Project Process MaturityProject MatrixProject Obstaclesleadership

motivation exerciseTeam Energizersthinking capsbusiness case toolbox

Straw GameSteps to synergyProject portofolioTransversality Game


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Flying Eggs Micro-Project

Egg falling

This classic creative micro-project will provide an enthralling team experience and lots of learning about teams and customer-focused development. Tried and tested, it's possibly exactly what you need to embed in the team-building or project kick-off meeting that you are planning.

 15 EUR


Preview learning product


Flying eggs is a micro-project which will give you great results when you are seeking a perspective on team-building, innovation, product design and development, or just ordinary project management. The task of protecting an egg from a drop of about two or three floors is interesting and challenging enough in itself.   

The added value is in the scenario, materials and services with prices, realistic roles, project reviews and two products to produce within their team, such that you can develop themes such as portfolio management and customer-driven development.

Anyone who has worked on such a real creative project will recognise the experience described - the huge investment in energy, the intense commitment of each team member, the sharing of  skills and insight, the creative synergies ... When people are grouped together and given a common objective in a challenging situation, something explosive seems to take place. The combination of a team, a common unique objective and a deadline is the catalyst which releases the energy.

The opportunity to gain experience and share learning about customer contact and creativity, design management and teamwork are unparalleled in such a short time as the two and a half hours necessary to perform this exercise, present the results and obtain feedback.








Communication games


Communicating heads

This document of 10 pages with 12 games will help you to use communication games to boost communication skills



Communication is so much a part of our everyday lives that we forget to learn and to improve.   With communication, a little improvement goes a long way; by listening better, but also by clarifying the message, by making the message more memorable, by checking the message has been understood correctly, and by adapting the message to the situation, the medium and the audience.

Ultimately communication skills are what define a leader, a successful manager, a happy relationship and good parenting skills.  However, as much we talk about communication, it can sound empty until we give specific instances and examples.  Thus a game can communicate some important points quickly and painlessly.  Rather than search all over the Internet, you can gather some games here speedily and abundantly.  They will always be a good resource for your presentations, workshops and training courses.


Estimating games

Estimation boy

10 estimating games of all kinds that help you to develop deeper understanding of this vital business and relational skill


Preview project games

Estimating is an acquired art built on a mix of high level understanding for business data and an ordinary feel for everyday life.  A good estimate is always impressive.  Estimating skills are both technical and relational.  A starting point to develop estimating skills is to explore some examples and to experiment with the art of informed and astute guessing.

Estimating games can be a lot of fun.  They develop group work, an understanding of the way people think, and a feel for business trends and the economy.  A good estimator is potentially good at risk taking and many aspects of entrepreneurship.  Estimating games are valid for almost any workshop session or team training.  They will always be a good resource for your presentations, workshops and training courses.   Inventing the games or finding them on the web will take longer and cost you more time than this quick download of road-tested estimating games. 


Project Process Maturity

Preview project gamesProject maturity model

This instrument helps you to assess the degree of project process maturity in your organisation in 8 dimensions and on 5 levels



There are eight dimensions that are developed in this instrument:

1) Strategic Alignment - strategic objectives are understood by all persons involved at all levels of the company.

2) Market Focus - prospects, desires and needs of current and potential customers are researched and integrated throughout the life cycle.

3) Learning from Experience - the convergence of skills and behaviours with current and potential needs.

4) Ability to Innovate - integrating technological developments and trends in lifestyle with the capabilities and products of the company.

5) Financial Management - control of the investment and benefits lifecycle, including the implementation of a dashboard of indicators on a balanced portfolio of projects.

6) Management and Control - steering projects with objectives that are qualified, measurable and prioritized.

7) Information Communication - the ability of the organization to integrate technologies, methods, skills and expertise as part of their process.

8) Change Tolerance - the ability to incorporate beneficial changes during the project and product life cycles without negative cost complications.

Each of these is assessed over five levels:

1. At the Initial process level an organization is able to carry out projects, but the results are unpredictable and sometimes chaotic. There is no analysis to explain the reasons for successes and failures.

2. At the Repeatable process level an organization is able to repeat their successes and avoid past mistakes. This is mainly based on the skills of key individuals. The methods used are not consistent between services.

3. At a Defined process level the process is defined in the sense that there are guidebooks and documents that describe the steps, deliverables, roles and control methods.  Most actions are corrective rather than preventive.

4. At a Managed process level there are indicators to measure compliance with the objectives proposed by the project, as well as the improvement between projects and even the rate of improvement.

5. At an Optimized process level dynamic improvement integrates the best practices and most promising innovations both from inside and outside the company. : Ian Stokes, Project Leader and Advisor

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